GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![For anyone using the old input manager with Unity on MAC,here is the correct input settings, took me hours to figure out!! : r/Unity3D For anyone using the old input manager with Unity on MAC,here is the correct input settings, took me hours to figure out!! : r/Unity3D](https://i.redd.it/naukj4cu189b1.jpg)
For anyone using the old input manager with Unity on MAC,here is the correct input settings, took me hours to figure out!! : r/Unity3D
GitHub - arkms/Simple-Controller-Input: A simple XBox Game Controller input manager for your Unity project.
![GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms](https://upload.wikimedia.org/wikipedia/commons/thumb/1/1b/Xbox_Controller.svg/200px-Xbox_Controller.svg.png)
GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng](https://cpng.pikpng.com/pngl/s/352-3520104_in-our-first-post-i-wanted-to-write.png)